Our Projects

Open-source work across game development, financial systems, media production, and creative tools

Original homebrew, competitive game AI on period hardware, full-colour ROM ports, and the emulator/FPGA tooling built to test them.

Active focus

what I'm building right now

More game work

ROM hacks, cores, and emulator tooling — most recent first

NES_MiSTer-drmario

Dr. Mario enhancement-chip coprocessor for the MiSTer NES core (depth-3 AI in fabric). Detached from MiSTer-devel/NES_MiSTer.

SystemVerilog
22 days ago

openfpga-NES-drmario

Dr. Mario depth-3 AI coprocessor core for Analogue Pocket (fork of agg23/openfpga-NES)

SystemVerilog
a month ago

NES_MiSTer

a month ago

mgba-mcp

Python
54 months ago

gemfire-mods

Modding research and tooling for Koei's Gemfire (SNES/Genesis/NES, 1992)

Python
4 months ago

Mega-Man-X8-16-bit

A reimagining of Megaman X8

GDScript
5 months ago

gb-game-verifier

General-purpose Game Boy game verification framework — compare original ROMs against remakes frame-by-frame with memory state diffing

Python
5 months ago

bravely-default-mod

Repo for bravely default romhack / mod utilities

Jupyter Notebook
15 months ago

bis

Python
26 months ago

Mega-Man-X7-16-bit

A reimagining of Megaman X7

GDScript
7 months ago

cc3dsfs

A multi-platform capture and display program for the https://3dscapture.com/ N3DSXL, 3DS and DS Capture Cards written in C++. Also supports IS Nitro devices, IS TWL Capture, Partner CTR Capture, Optimize 3DS capture cards and Nisetro DS(i).

C++
7 months ago

godot-mcp

A Godot MCP tool suite

Python
27 months ago

Gameboy_MiSTer

Gameboy for MiSTer

8 months ago

gba-translate

SystemVerilog
8 months ago

mednafen-mcp

Python
8 months ago

brux-gdk

Free runtime and development kit using SDL and Squirrel

8 months ago

mgba

mGBA Game Boy Advance Emulator

C
9 months ago

romhacks

An assortment of home made romhacks (ips patches and code to generate it)

Python
a year ago