Releases

Finished builds you can play, newest first.

Trinea DX: the English character-select screen

Trinea DX

v1.1.1

The complete English translation of Trinea (Yanoman / Japan Art Media, 1993), now with DX extras: less slowdown, rumble, a Select controls overlay, Start to skip dialogue, and optional turbo, hero speed and faster-monster toggles.

Super Famicom · IPS patch for Trinea (Japan)released October 29, 2026
Release page and download →
River City Ransom SNES: Gamer mode, with gang members outlined in red

River City Ransom SNES

v1.0.0

River City Ransom running natively on the Super Nintendo, with SPC700 audio, new Intermediate and Gamer difficulty levels, a red gang outline on Gamer, and per-weapon rumble on the MiSTer SNES core.

SNES · patch for the US NES ROMreleased October 13, 2026
Release page and download →

Ultima: Runes of Virtue DX

v0.1.0 beta

First public beta of the Game Boy Color colorization: title screen, menus, the overworld, Lord British's castle, and all three levels of the Cavern of Hatred, with coloured player, monster, and NPC sprites.

Game Boy Color · IPS patch for the USA ROMreleased September 27, 2026
Release notes and download →

Quintra

v0.20.19

The latest Quintra build, "Clean Return": every full-screen transition now sets up its own CGB video memory state, fixing the warm Game Over restart seen on Analogue Pocket.

Game Boy Color · homebrew ROMreleased September 2, 2026
Release notes and download →

Dr. Mario Training Edition

v8.2

A stability release that fixes a hard freeze and level-select corruption present in every earlier Training Edition (v6–v8). The STUDY pause and VS-CPU opponent are unchanged.

NES · BPS patch for the USA ROMreleased July 24, 2026
Release notes and download →

ROM hacks are distributed as patches (IPS or BPS) only. No ROM data is included; apply each patch to your own dump of the original cartridge, as described in its release notes. Work in progress lives on the Projects page.